This campaign round kicks off Phase 2 of our campaign: The god's power will be influenced by their champion's faction.
These campaign mechanics are relevant for your games:
Gorm's powerful manifestation has influenced the land. All beings feel his determination, strength and rage. All players can use a new action type (from the Advanced Rules): Heavy Charge
When taking a Heavy Charge action, the unit takes a Charge action to charge a target that is between 3'' and 6'' away, and gets +1 to hit in melee.
You can get extra Campaign Victory Points by winning a challenge
The outcome of round 3 will have an impact on the next campaign phase (outlook)
There are three dedicated missions:
If you WIN a special mission, you will be awarded two extra Campaign Victory Points
The God with the most Campaign Victory Points after Campaign Round 3, will be the most influencial God. As a consequence, that God will have an impact on all players! Stay tuned!